Friday, August 26, 2016

The Mountains are Alive with the Sound of Madness


I have a fever. And the only cure is... more Gothic Horror miniatures.




This is the latest in my ongoing series of posts using Citadel's CC1 Gothic Horror range from the 1980's as the basis for characters for the boardgame Eldritch Horror. Last week I did miniatures for the half the characters from the Mountains of Madness expansion, and this week I'm finishing the job.

First up is George Barnaby, the lawyer. His miniature is the CC1 "Professor" (1986). Everyone knows that when Cthulhu comes calling, the first thing you need to do is get lawyered up. Nothing frustrates a coven of insane demon-worshipers like a sternly worded cease-and-desist letter. Good luck, George!



Second is Finn Edwards, the Bootlegger. His miniature is the CC1 "Explorer" (1986). This miniature looks like an Indiana Jones knock off to me. And it's not Citadel's only one, either... check out Trish Morrison's sculpture of "The Archaeologist" (1988) for Talisman Timescape.




Ursula Downs the Explorer is rendered with the CC1 "Heroine" (1986). As I discussed a couple weeks ago, this miniature was inspired by the cover-art for The Fungi from Yuggoth. This is my kind of Cthulhu investigator: she's carrying a shotgun.




Finally, here's Tommy Muldoon, the Rookie Cop. His miniature is the CC1 "Flat Shoe" (1986). For clarity's sake, I have to point out that the slang term for a patrolman is "flatfoot" not "flat shoe" (which is what ballet dancers wear). In any case, Eldritch Horror is a little heavy on Irish-American cops and robbers. We already have Michael McGlen (the gangster), Skids O'Toole (the ex-con) and Finn Edwards (the bootlegger). Officer Muldoon makes it four, allowing them to perform as a close harmony quartet. And yet there's only one knife-wielding chef of Greek extraction. Seems unfair, doesn't it?




And remember to Vote for Cthulhu in 2016: No Lives Matter.

Friday, August 19, 2016

Gothic Horror Miniatures for The Mountains of Madness



Welcome to another round of my ongoing project to use Citadel's Gothic Horror range from the 1980's to supply the miniatures for use in Eldtritch Horror, the excellent Cthulhu game published by Fantasy Flight Games. I've already posted minis for the Core Game and for the Strange Remnants expansion. An now this week, I've got four of the investigators from the Mountains of Madness expansion...




Daisy Walker,   Wilson Richards,   Agnes Baker   and   Patricia Hathaway

First we have the Librarian, Daisy Walker. Her miniature is "The Adventuress" (1986) from the CC1 Gothic Horror Range. This is another sculpture with several variants, some with guns, some with purses, and some with guns and purses. Well, as anyone who has played Call of Cthulhu knows, your skill in Library Research is the most important ability that your character can have... if you don't know the Dewey Decimal System, you're never going to be able to find Von Juntz's Unaussprechlichen Kulten at the back of the stacks.




Next we have Wilson Richards, the Handyman. His miniature is the CC1 "Game Keeper" (1987). Why is Wilson wearing orange socks? No one knows and Wilson isn't talking.





Agnes Baker is a waitress in a diner. But in Eldtritch Horror, she is also the most magically talented character, with an uncanny ability to augment any spell she casts. Or as it says on her character card "I remember another life, one of sorcery and conquest". Hmm. Sounds like Conan the Barbarian. [Note to self: tip well when eating a diners].


Her miniature is the CC1 "Society Girl" (1988).




And finally, here's Patricia Hathaway, the Violinist. Her miniature is the CC1 1986 "Old Woman". 
A violinist? Really? Well, they say that music calms the savage beast. Good luck with your fiddle when the Shoggoth comes your way!




Thanks for looking!





Friday, August 12, 2016

Citadel's Call of Cthulhu Miniatures




Allow me to introduce you to Ching Lung Soo, a stage conjurer and founder of the Inner Brotherhood of Magicians, a leading organization of magical performers in 1920's London. Unfortunately, Ching Lung Soo is also the leader of a cult of Lan-Shi, an ancient Chinese Star Vampire. He has some interesting plans to bring Lan-Shi to the audiences of Great Britain...

The character of Ching Lung Soo comes to us courtesy of The Vanishing Conjurer by Mike Lewis and Simon Price, a Call of Cthulhu adventure published by Games Workshop in 1986. And the miniature which I've painted is from Citadel's CC1 Gothic Horror range -- a set of miniatures produced under license from 1985-1987 for use with Chaosium's Call of Cthulhu role-playing game. Although the miniature is clearly patterned off of Lee Gibbons' cover illustration, in the miniature catalogs published by Citadel, he is denominated as "Fu Manchu".



Fu Manchu painted miniature (Citadel, 1986)


The Vanishing Conjurer is a fantastic adventure. Because it requires the characters to infiltrate the theatres of London and figure out the mechanics of several stage illusions, it's filled with historical lore about the magic business. Many diagrams are taken directly from Tricks and Illusions, a magic manual written by Will Goldston and published in 1909. 

The Vanishing Conjurer also contains my favourite illustration of a Star Vampire, a floating mass of tentacles which is hard to illustrate since it is normally invisible (it only becomes visible when the transparent tentacles are engorged by the blood of its victims). The illustrator Ian Cooke shows us the Star Vampire as it appears in a Chinese manuscript detailing the sacrifices of the Cult of Lan Shi:


Illustration of Star Vampire (Chinese Manuscript)


I love the interplay between illustrations and miniature sculpting. The Gothic Horror range is filled with such overlap -- such as Rabbi Joshua Cohen, who I discussed in my post about Citadel's portrayal of Jewish characters. Another example is Chris Marrinan's cover for The Fungi from Yuggoth (1984). The Gothic Horror miniatures "The Heroine" and "The Explorer" replicate these figures exactly, right down to the eye-glasses and the surprised expressions.





In my own way, I'm trying to continue that tradition of weaving illustrations together with Cthulhu miniatures. I'm doing this as part of my project to match old Gothic Horror miniatures with modern characters from Fantasy Flight Games' Eldritch Horror game. Who said you can't pour new wine in old wineskins? Whoever he was, I bet he didn't game.

The latest installments of this project are the characters from the expansion Strange Remnants:




The first character from Strange Remnants is Tony Morgan, the Bounty Hunter. The miniature is "Bogart" from the LE3 Gumshoes set that was sculpted by Bob Naismith (The "LE" stands for "Limited Edition").

Painted Miniature for Tony Morgan, Strange Remnants


Second is Marie Lambeau, a creole chanteuse. Her miniature is "The Lady" (1986) from the CC1 Gothic Horror range. There are a couple variations of this miniature, some with and some without that hat. 


Painted Miniature for Marie Lambeau, Strange Remnants


The third character is the infelicitously named Skids O'Toole, an ex-convict. That's a name that would embarrass the authors of a Bazooka Joe comic. Oh well. The miniature is the CC1 Gothic Horror "Detective". If he looks a lot like Bogart, that's because this is another example of the many variant miniatures that fill this range.


Painted Miniature for Skids O'Toole, Strange Remnants


Finally, there's Zoe Samaras, a Cthulhu-investigating chef (?!). Well, not just any chef -- a crazed, knife-wielding chef of Greek extraction. Sadly, the Gothic Horror range lacks any portrayals of crazed, knife-wielding chefs of Greek extraction. Shocking, I know. Well, I supplied the gap by modifying an old Citadel female wizard and then splattering her liberally with blood.


Painted Miniature for Zoe Samaras, Strange Remnants


Remember, Vote Cthulhu for President!






Wednesday, August 3, 2016

Cthulhu Coat of Arms


A Byhakee Rampant and a Mi-go Rampant supporting an open Necronomicon with a mantling of crossed sawed off shotguns, and a stick of dynamite above a scroll with the motto: "Don't fuck with us, or we'll kill you."





Yes my children, this is the Coat of Arms of that group of most famous of Cthulhu investigators, The Friends Against Monsters, England (aka F.A.M.E.).

This coat of arms is one of the best presents anyone has ever given me. My friend Nathan designed it to commemorate an epic Call of Cthulhu campaign we played together back in our university days. A framed print of this Coat of Arms now hangs in my living room (Thankfully Mrs. Oldhammer-in-Toronto shares my loose approach to interior design).

The Call of Cthulhu campaign in question was stupendous. One of the reasons it was so successful was that the players were not afraid to mix humour with the horror. As the Game Master, I was at first scandalized by the outrageous accents and the silly names (Louis Labante; Olaf Henke; Farmer Pounder). But I soon realized that goofy jokes made the inevitable terror more terrible. The laughter would stop, and all of a sudden, I could smell the fear.

Starting in London in the 1890's, we worked our way through many of the adventures in Cthulhu by Gaslight and Dark Designs
The characters evolved from hapless, Victorian socialites to paranoid, trigger-happy sociopaths... and became The Friends Against Monsters, England. And during almost every session, we'd joke about how are team needed a proper coat of arms. Certainly, we knew what the motto would be...


Call of Cthulhu circa 1995

As the original members of F.A.M.E. aged, died and went insane, a new generation of characters took the campaign to New England during the 1920's, becoming F.A.M.U.S. (Friends Against Monsters, United States). There we played through the Masks of Nyarlothotep and the Fungi from Yuggoth (which is, in my view, the greatest Cthulhu adventure ever written). Finally, the surviving characters were so deranged by madness and Cthulhoid lore that they were virtually villains themselves. As Nietzsche said, "Beware when fighting Shoggoths that you yourself do not become a Shoggoth." 

Well, in any case, that campaign was a long time ago... more than 20 years gone now. We're all Shoggoths now.

Thursday, July 21, 2016

Obi-Wan, Greedo and the Grand Inquisitor: Star Wars Favourites




I just finished painting the miniatures of Obi-Wan Kenobi, Greedo and the Grand Inquisitor -- the latest release for Star Wars Imperial Assault. I particularly enjoyed painting this trio not only because they are some of my favourite characters, but also because their appearance is a sign that Fantasy Flight Games is steering their Star Wars gaming juggernaut into the right direction.


Let's start with Greedo, the bounty hunter that Han Solo peremptorily shoots at the beginning of A New Hope. But Greedo is so much more than that -- for Star Wars grognards like myself, Greedo symbolizes everything that went wrong with the franchise during George Lucas' second infancy. In 1997 George famously altered the scene with Greedo to show that he tried to shoot Han before Han shot him. This change was meant to recast Han as good-hearted from the very beginning of the trilogy but ultimately it waters down his character and flattens the arc spanning Han's journey from rogue to hero.

In designing Greedo for Imperial Assault, Fantasy Flight Games seems to have taken sides in this controversy. His central characteristic is that he is "Slow on the Draw", which gives any of Greedo's targets the opportunity to fire at Greedo first. Even his miniature shows him fumbling to get his blaster out of its holster. This is not Lucas' Greedo 2.0 (fast but with bad aim), but the original 1977 Greedo (slow and dead). Since Disney/Lucasfilm thoroughly vets all these gaming products (there are entries for "Licensing Specialist", "Licensing Manager" and "Lucasfilm Approvals" in the long list of credits for each miniature), I'd like to think that this creative choice is part of a broader trend toward conveniently forgetting the worst of George Lucas' blunders.

Anyway, look at Greedo's big blue eyes. He's like Bambi. Everyone wants to shoot him.


Greedo, FFG Imperial Assault (2016, sculpted by G. Storkamp)


I was also pleased to see that Fantasy Flight Games released a miniature for Obi-Wan Kenobi. The original conception of Imperial Assault was that it would be defined by set time periods. The "core" period is the 3 years between A New Hope and The Empire Strikes Back. The downside to such specificity is that it limited the range of miniatures. For example, Ben Kenobi had already shuffled off his mortal coil by this point in the story. So for a long time I despaired of ever seeing a miniature for Space Gandalf.

But with the release of these figure packs, FFG has signaled that it's become more flexible. For my part, I couldn't be more pleased. I'd like to see as wide a range of Star Wars miniatures as possible, and I don't give a toss about time periods.


Obi-Wan Kenobi, FFG Imperial Assault (2016, sculpted by G. Storkamp)


And then there's the Grand Inquisitor, a character that originated with the animated show Star Wars Rebels. Well, sort of. In my mind, the true Grand Inquisitor is a character in Fyodor Dostoyevsky's masterpiece, The Brothers Karamazov (1879). In some ways, the characters aren't so different. In the Bros. K., the Grand Inquisitor is a medieval cardinal who, upon discovering that Christ has returned and is preaching to the poor of Seville, has him locked up as hindering the true work of the Church:
He is an old man, almost ninety, tall and erect, with a withered face and sunken eyes, in which there is still a gleam of light...at this moment he is wearing his coarse, old, monk's cassock... He knits his thick gray brows and his eyes gleam with a sinister fire. (Book V, Chapter 5)
He reveals to the imprisoned Messiah that the Church had long ago stopped serving him and was instead serving Satan:
We are not working with Thee, but with him—that is our mystery... We took from him Rome and the sword of Caesar, and proclaimed ourselves sole rulers of the earth, though hitherto we have not been able to complete our work... uniting all in one unanimous and harmonious ant-heap, for the craving for universal unity is the third and last anguish of men. (Book V, Chapter 5)
Don't all Dark Side practitioners begin to sound a like after a while? 

In any case, the release of the Grand Inquisitor is another sign that FFG is expanding its range of Star Wars miniatures from the narrow confines of A New Hope and Empire Strikes Back. I hope more characters from Star Wars Rebels are on their way! (Cough, cough, Sabine, cough, cough).


The Grand Inquisitor, FFG Imperial Assault (2016, sculpted by G. Storkamp)


So, what we have is a broader range of miniatures and a tendency to maneuver away from the least tasteful excretions of the Star Wars universe. Sounds good to me!

Thanks for stopping by. And you can find my galleries for all the Imperial Assault miniatures here: Rebels... Imperials... and Mercenaries.





Friday, July 15, 2016

More Painted Terrain for Star Wars Imperial Assault


You want more scenery for Imperial Assault? Well, since I've painted 100+ pieces of terrain, let me fill your boots.

Painted Imperial Assault Scenery Crates


One of the things that impressed me as I painted dozens of boxes, containers and consoles is the attention to detail -- both on the part of the designers of Imperial Assault, and by extension, the modelers at CombatZone Scenery. For instance, take the humble supply crate. This staple of the game is always filled with helpful supplies -- medpacks, weapons, or secret intel. Above we see my painted version.




And here we see a screenshot from Star Wars Rebels, with almost the same crate (also filled with helpful supplies). This frame comes from one of the earliest episodes ("Droids in Distress"), which aired only a couple months before Imperial Assault was released in late 2014. Now that's coordination.




This attention to detail is one of the things that makes Imperial Assault (and for that matter, Rebels) enjoyable. Notwithstanding any other faults, they both capture the
authentic Star Wars aesthetic -- the wordless power of Tie Fighters in flight, of the shadow cast by a Star Destroyer, or the kindling of a lightsaber. In painting all this terrain, I've been trying to pursue that aesthetic too...



Painted Imperial Assault Scenery Wampa Cave


Painted Imperial Assault Scenery Destroyed DF.9 Turret


Painted Imperial Assault Scenery Cantina

You can see some of this terrain in action in my recent Imperial Assault Battle Reports: The Bantha Strikes Back and A Bantha Too Far (and this last battle report was recently republished by the wargame magazine The Golden D6. So check out that too!)

Thanks for looking!


Monday, July 11, 2016

Oldenhammer in Toronto in Wales


Loyal readers will have noticed that I've been silent for a few weeks. That's because I was in Wales on vacation with Mrs. Oldenhammer plus two of my best friends (two composers from New York). The main purpose of our trip was to walk the coastal path that circles the Isle of Anglesey. However, as usual, I couldn't help but view certain aspects of the journey through the eyes of a wargamer.

My wargaming self first came to life when I was in transit in London before heading out for Wales. We stopped by the Tate Modern and I saw a work of modern art that seemed more like a gaming table than anything else.



This is Untitled (Ghardaïa), 2009 by the French artist Kader Attia (born 1970). It represents a scale model of the ancient city Ghardaïa in the M’zab Valley in Algeria. Interestingly, the "sand" on the table is made out of couscous -- a choice of materials that's both original and delicious. The buildings, on the other hand, seem to be carved from the light foam blocks and hemispheres that you can find in any craft store. 

As a model, it's a pretty simple affair -- I think any modeler worth his salt could have banged together a much more arresting portrayal of this city. But, of course, the Tate doesn't feature wargaming tables. Works like this always make me wish that there was more interchange between the world of hobbyists and the world of "high art". Professional artists like Attia sometimes scrape the surface of miniature painting and model making, but their techniques are generally primitive. And, on the flipside of the coin, truly talented modelers/miniature painters rarely break out into the mainstream art world. Nick Bibby, who started out sculpting for Citadel in the 1980's and is now a celebrated fine artist, is the only exception that memory can dredge. Wouldn't you like to see someone like Jess Rich in an art gallery?

Well, on to Wales! 



Above is the map I drew of our journey while on the plane back to Toronto. It is entirely from memory and therefore insults the actual geography of the island quite a bit. But you can make out the various pubs where we slept and drank: the Liverpool Arms, the Black Lion, the Penrhos Arms, the Prince Llewelyn, et cetera.



Beaumaris Castle


Perhaps the most exciting part of the trip for me was visiting Beaumaris Castle. This was the most castley castle that I've ever seen. Concentric walls? Check. Symmetrical design? Check. Moat? Check. Gatehouse? Check. Perhaps the most striking thing about Beaumaris Castle is that it's built on perfectly level ground, giving it the crisp appearance of a floor-plan or a game of Stronghold. In sum, it looks like the archetypal castle that you saw in drawings but never seemed to find in reality.

A tight fit at Beaumaris
Walking inside the walls of Beaumaris seemed to conjure up every dungeon and castle adventure I've ever played in D&D and Warhammer Fantasy Roleplay. The one thing that truly struck me is how narrow the passages inside a castle really are. It would be impossible for two men to fight abreast, to maneuver or to even to run. So figure out your marching order!

Another wonderful site was Penmon Priory: a small medieval monastary that seems primed for a game of Saga (Indeed, it was burned by Vikings in 971 ce). 

While exploring the church, I ran across the banner photographed below. To me, it looks like a great inspiration for a battle standard. It's worth noting, however that the Welsh inscription "Undeb Y Mamau" means "Mother's Union". Take that, you Viking Bastards - the mummies are coming for you!

A banner from Penmon Priory


Anglesey is a place of such supernatural beauty that it seems to be a fantasy world unto itself. The vegetation is so lush that it glows green. Standing stones, ruins, towers and ancient churches are everywhere. This visit will fuel my imagination for a long time to come.